Case studies and state of the art.

I have been researching state of the art and what current developers have for VR, I Haven’t been able to play all of them as of yet but I have been watching/reading a review for all of them and for those, I couldn’t afford in money and time I watched lets players only to try to find interesting perspective interactions and perspective shifts. I was disappointed that a lot of these games layout their perspective and most don’t change the character’s perspective and if they do it is only as a brief edge case.

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